AI Insights · Timothy · October 2023
Top 5 Casual Games on Android in Switzerland Q3 2023
In Q3 2023, the top 5 casual games on Android in Switzerland showed mixed performance trends in downloads, revenue, and active users. Sensor Tower provides deeper insights into these metrics.
In the third quarter of 2023, the top five casual games on Android in Switzerland exhibited varied trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, highlights the performance of these popular games.
Royal Match from Dream Games, Ltd. saw a consistent weekly revenue, peaking at about $369K in late July. However, revenue experienced a decline towards the end of August, falling to approximately $283K, before recovering to around $355K by the end of September. Weekly downloads started strong at around 3.4K in late June, saw a brief spike to 4.6K in mid-July, but gradually declined to just over 1.1K by the end of the quarter. Active users fluctuated, peaking at around 27.9K in late July and ending at approximately 24.9K in late September.
MONOPOLY GO! by Scopely experienced a growth in weekly revenue, starting at about $31K in late June and reaching a peak of approximately $60K in early September. Downloads remained relatively stable, ranging between 2K to 2.8K weekly. Active users showed a positive trend, increasing from around 5.2K in late June to approximately 6.5K by the end of September.
Words of Wonders: Crossword by Fugo Games demonstrated modest revenue growth, starting at $1K in late June and peaking at around $1.2K by the end of September. Weekly downloads saw a gradual increase, reaching a peak of around 2.2K in the final week of September. Active users also grew steadily, from roughly 6.9K in late June to about 9.6K at the end of the quarter.
Pocket Champs: 3D Racing Games from Madbox showed a varied performance in weekly revenue, peaking at approximately $7.6K in late August before declining to around $3.2K by the end of September. Downloads saw a substantial spike to around 4.3K in mid-July but gradually decreased to just under 500 by the end of the quarter. Active users initially surged to around 7.1K in mid-July but then fell to approximately 3.1K by late September.
Subway Surfers by SYBO Games maintained a relatively stable revenue, peaking at around $730 in late July. Downloads fluctuated, reaching a high of approximately 2K in early August, but gradually settled to around 1.4K by the end of September. Active users peaked at about 57.3K in late July and ended the quarter at approximately 44K.
For more detailed insights and analytics on these games, visit Sensor Tower.